This happens especially when exporting a map that is more than 256 blocks above the lower build limit, in high resolution. This is normal, because the exported values are relatively low compared to the theoretical range of the image format. It is not entirely black, just extremely dark, when displayed as an image. My exported height map is entirely black/my height map is broken See the Thrashing page for instructions for fixing it. If the Export appears to hang and WorldPainter is using a lot of CPU and/or the harddisk is continually being used then it may be that WorldPainter is trying to use too much memory, a condition called thrashing. WorldPainter hangs during Export while using a lot of CPU and/or harddisk resources It will allow WorldPainter to start again, allowing you to undo the change you made, or confirm that the change was what caused the problem so you know to undo it. If you made a change (such as installing custom brushes or a plugin, or changing a preference) and now WorldPainter won't start any more, or isn't usable any more, try using WorldPainter Safe Mode. Troubleshooting Windows Troubleshooting Mac OS X Troubleshooting Linux WorldPainter won't start or isn't usable any more after a change Don't forget to also check the troubleshooting page specific to your operating system: This is the generic troubleshooting page.
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